////////////////////////////////////////////////////////////////////////////////
//                                                                            //
//                           BailterRay                                       //
//                    Pip Robbins & Zhao Zhang                                //
//                                                                            //
////////////////////////////////////////////////////////////////////////////////
class BailterRay_ShowInfo extends Pawn
    dependson(BailterRayPlayerController)
    placeable;

simulated function ShowInfo(BailterRay_SeqAct_ShowInfo Action)
{
    local  BailterRayPlayerController mpc;

	ForEach DynamicActors(class'BailterRayPlayerController',mpc)
	{
		 mpc.ShowInfo(Action.MessgeIndex, Action.Duration, Action.Message);
	}
}

DefaultProperties
{

}